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TCHWPN10.TXT
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1996-08-29
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4KB
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80 lines
Title : techWeapon
Version : 1.0
Author : Keith Russell
Email Address : russell@nauticom.net
Distribution Filename: TchWpn10.ZIP
Description : The Good News: Your single- and double-barrelled
shotguns have been replaced with high tech single
and dual blasters. They use Plasma Charges for ammo.
(Remarkably, the blasters look like shotguns, and
the charges look like shotgun shells. Go fig. ;->)
They also have a faster firing rate than the
shotguns they replace, which is a good thing
because...
The Bad News: ... Grunts have single blasters, and
Enforcers have *dual* blasters!
The Side Effects: To maintain continuity, Enforcers
now drop shells in their backpacks. This takes some
Thunderbolt cells out of the mix, so I've upped the
cell box capacity from 6 to 9 (12 to 18 for large
boxes.) Hopefully, everything will balance out. If
it doesn't, let me know.
The Fun Part: Dual Blasters with Quad Damage. (heh
heh heh)
How to use : Create a folder in your Quake folder. (I suggest
"TechWpn.") Unzip TchWpn10.ZIP in the new folder.
To use techWeapon, add "-game TechWpn" to your
command line when you launch Quake.
*****************************************************
THIS ONLY WORKS WITH THE REGISTERED VERSION OF QUAKE!
*****************************************************
Shareware ethics issues aside, the Enforcer and
blaster code is only in the registered version.
Additional Credits to: id Software: How many companies have the savvy to
release the SOURCE CODE to their hottest game? Thank
you for releasing the designer hiding in every game
player.
Michael Dewberry aka peerless
(72614.2725@compuserve.com for now): I began by
tweaking his "Blaster" mod to only fire single
shots. Then I changed how Quad Damage affected it.
Then I started getting carried away.
=============================================================================
* Play Information *
Level # : N/A
Single Player : Yes
Cooperative : Untested
DeathMatch : Untested
Difficulty Settings : N/A
New Sounds : No
New Graphics : No
New Music : No
New Weapons : Yes (Models unchanged)
Demos Replaced : None
* Construction *
Base : "Blaster" by Michael Newberry
(which was itself based on id's original code)
Editor(s) used : Text editor and QuakeC compiler
Known Bugs : This has not yet been tested with Coop or
DeathMatch play.
* Copyright / Permissions *
Feel free to modify, play with, or hack up this code as you see fit. If you
distribute code based on techWeapon, include the following line somewhere
in your documentation:
Includes code from techWeapon by Keith Russell (russell@nauticom.net)
* Where to get this file *
Stomped: http://www.stomped.com/
Look in their file area.